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Stone Design
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Stone_Friends
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TexturingAndModeling:AProceduralApproach
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DPShaders
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proctext.h
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1995-03-22
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238 b
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/*
* Preprocessor macros for use in RenderMan shaders.
* Darwyn Peachey, June, 1994.
*/
#define snoise(x) (2*noise(x) - 1)
#define PULSE(a,b,x) (step((a),(x)) - step((b),(x)))
#define boxstep(a,b,x) clamp(((x)-(a))/((b)-(a)),0,1)